履歴

  • サーバは不定期にセキュリティアップグレードをおこなっています。そのときは再起動かかりますのでご注意ください。

XR1.1にアップデートされたよー。

以下は、フォーラムから転載だー

Savage XR 1.1 Patch Changelog

New Officer-related features
-Orders issued by both the Commander and the Officers are simultaneously displayed. 
-Officer orders no longer remove the existing Commander orders and vice-versa.
-Officer orders have been given different icons and colors from the Commander's (cyan/orange).
-The minimap now displays Waypoint Flag icons in all 4 variations (red/green/orange/cyan), as per order type.
-A dedicated Officer Task panel under the (now) Commander task panel has been added ingame.
-The blank default Officer human flag has been replaced by one featuring the Savage XR icon.
-The Officer state icon and the Officer status userlist icons have been replaced with the same icon.
-The Commander automatically receives temporary Officer status, ignoring max Officers limitations.
-Upon retaking his seat, or another Commander being elected, the Resigning Comm loses Officer status.
-The Resigning Commander can issue both Officer and Commander voice commands while on the field.
-Officer status is now kept by players when joining or switching squads.

Other changes and fixes
-New floating friendly unit icon added.
-Players whose exact name is being written in the chatbox get an audible notification.
-New cheat prevention and detection methods have been implemented.
-Msg and msgcomm votes are now interrupted if any other (more meaningful Smiley ) vote is called.
-Automatic date checks for theme packs has been added, in case skins like for Easter or Halloween are made.
-Blank name & illegal characters name abuse fixed.
-Tower attack speed bug fixed. (As reported by Crashday)
-Inventory change exploits fixed. (As reported by jazzking)
-Attachments not removed inside shops fixed. (like sacrifice)
-Clanless players posting in public Shoutbox incorrectly showing a clan icon fixed.

Community Generated Gameplay Changes
-Two years since their creation, we've introduced the gameplay changes that the Community discussed in the Gameplay Re-Balancing forum to standard XR.
-These changes have been selected, discussed, tweaked, voted and finally approved by a hardcore think-tank of Newerth Admins, over month-long debates.
-The 2 new units present in Evolution (the Mech and the Glider) are NOT included in this update. In the near future, following public feedback, their gameplay features will be redesigned and subjected to the same Community scrutiny that produced the other widely accepted gameplay changes.
-The full list of changes that were first implemented in the Evolution sandbox mod when XR 1.0 was launched, and now they made it to standard XR, can be found here.

OfficersをSquad仕様ではなくTeam仕様に変更。 その他細かい微調整とか。 Hokkaidoは試しにMAX72人に変更してるけどあまり新規のひとたち集まらないね(´・ω・`)

マップをいくつか最新版に更新。

  • Tiger Server Hokkaido JP : 新設
  • Tiger Server Tokyo JP : 「Tiger JPN Server!」から名称変更

どっちもそんなにスペック良いわけではないです。たぶん。 ネットワーク帯域的には北海道の方が上。間違いなく。

  • 落ちた原因 - ディスクが変な音立ててたからきっと寿命が近い
  • 再起動しなかった原因 - eden2が異常にファイルサイズが小さかったので壊れていた

2chに書き込もうとしたらなぜかRequest Timeoutで書き込めないので諦め

ゲームできる環境にないので実際に接続して確認したいができない!

今日、XR1.0にアップデートした。 その後に起動してみたところ、サーバが起動しなかった。 新規にxr_setup-1.0-sv_lin_prod.7zをダウンロードし、設定したがやはりサーバが起動しない。

標準出力ログ

Current user is: three
Present working directory is: /home/three/xr1.0-server
Using CPU: 0
Using nice priority: 0
Saving log files to: ./debug-logs
Starting XR Auto-updater...

Parsing config file...
Checking remote repository version...
No updates detected. Starting Application...
System_Init()
************************************************************
Silverback Engine starting up...
[2012-09-17]
[11:56:51]
VERSION INFO
=====================================
(video res goes here)
Silverback build date: Aug 31 2012
Net Protocol: 12
Silverback XR

Version stamp is now OFF
running with glib version 2.16.6
masterserver.savage.s2games.com resolved to 216.127.51.199
Initializing World Engine...
Initializing Physics Engine...
BSDSock_Init
Local IP #1: 127.0.1.1
Port 57405 opened
Savage on Linux - Dedicated Server Core build Aug 31 2012 06:26:18
Initializing Game...
 * Initializing States...
 * Initializing Team Upgrades...
 * Initializing Objects...
Python Paths: /home/three/xr1.0-server/game/python:/home/three/xr1.0-server/game/python/savage9.zip:/home/three/xr1.0-server/game/python/savage8.zip:/home/three/xr1.0-server/game/python/savage7.zip:/home/three/xr1.0-server/game/python/savage6.zip:/home/three/xr1.0-server/game/python/savage5.zip:/home/three/xr1.0-server/game/python/savage4.zip:/home/three/xr1.0-server/game/python/savage3.zip:/home/three/xr1.0-server/game/python/savage2.zip:/home/three/xr1.0-server/game/python/savage1.zip:/home/three/xr1.0-server/game/python/savage0.zip:/home/three/xr1.0-server/game/python/lib:/home/three/xr1.0-server/game/python/lib/3rd-party.zip:/home/three/xr1.0-server/game/python/lib/python2.7/:/home/three/xr1.0-server/game/python/lib/python2.7/plat-linux2:/home/three/xr1.0-server/game/python/lib/python2.7/lib-tk:/home/three/xr1.0-server/game/python/lib/python2.7/lib-old:/home/three/xr1.0-server/game/python/lib/python2.7/lib-dynload
Python Error: Cannot read module file sh_threads!
<type 'exceptions.ImportError'>
No module named threading
Python Error: Cannot read module file sh_utils!
<type 'exceptions.ImportError'>
No module named inspect
Traceback (most recent call last):
  File "<string>", line 1, in <module>
ImportError: No module named zipfile
Signal SIGSEGV received.

Stack dump:
{
        ./savage.bin(_Z15print_backtracei+0x2a) [0x807bc8a]
        [0xacb400]
        /usr/lib/libpython2.7.so.1.0(PyString_AsString+0x1a) [0x1ee065a]
        /home/three/xr1.0-server///game/game.so(_Z22normalize_line_endingsP7_object+0x21) [0x10c32b1]
        /home/three/xr1.0-server///game/game.so(_Z26Python_LoadProtectedModulePKc+0x93) [0x10c36f3]
        /home/three/xr1.0-server///game/game.so(_Z14SV_Python_Initv+0x3a) [0x109947a]
        /home/three/xr1.0-server///game/game.so(InitGameDLL+0xf6) [0x101f4a6]
        ./savage.bin() [0x807b89e]
        ./savage.bin() [0x8078202]
        ./savage.bin() [0x807c204]
        /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0xe6d4d3]
        ./savage.bin(__gxx_personality_v0+0x295) [0x8056aa1]
}


Restarting, Ctrl-C to exit

sh_utilsとsh_threadsが読み込めない。 しかし、savage0.zipを展開するとsh_utils.pyとsh_threads.pyのファイルはある。 もしかして、zipファイルが展開できていない?

OS: Ubuntu12.04LTS