savagexr:tigerserver:xr_admin.cfg
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このページの2つのバージョン間の差分を表示します。
両方とも前のリビジョン前のリビジョン次のリビジョン | 前のリビジョン | ||
savagexr:tigerserver:xr_admin.cfg [2012/09/16 08:18] – [XR_admin.cfg] washi | savagexr:tigerserver:xr_admin.cfg [2023/06/10 09:13] (現在) – 外部編集 127.0.0.1 | ||
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行 1: | 行 1: | ||
====== TigerServerJPN ====== | ====== TigerServerJPN ====== | ||
+ | |||
+ | <note warning> | ||
+ | |||
+ | サーバ立てたら次の日にバージョンが上がった…ひどい | ||
===== XR_admin.cfg ===== | ===== XR_admin.cfg ===== | ||
<code - XR_admin.cfg> | <code - XR_admin.cfg> | ||
行 9: | 行 13: | ||
// set <setting name> //<what this setting does> | // set <setting name> //<what this setting does> | ||
// User cvarlist <search term> to find more settings (know as cvars). | // User cvarlist <search term> to find more settings (know as cvars). | ||
- | // NOTE: See XR_admin.template for defaults values, and newest server cvars (added since release). | + | |
+ | |||
+ | // IMPORTANT: | ||
+ | // The newest server cvars added by the Auto Updater after the release of the server are present in XR_admin.template | ||
+ | // We advise you perform a diff on that file and this file to see what has changed. | ||
+ | // Also see XR_admin.template for defaults values. | ||
// -- START TEMPLATE -- | // -- START TEMPLATE -- | ||
// MESSAGE OF THE DAY: | // MESSAGE OF THE DAY: | ||
- | set sv_motd1 " | + | set sv_motd1 " |
set sv_motd2 "" | set sv_motd2 "" | ||
- | set sv_motd3 "" | + | set sv_motd3 "[More Informaition]" |
- | set sv_motd4 "" | + | set sv_motd4 "atosryac.kurinet.org\/ |
set sv_motd5 "" | set sv_motd5 "" | ||
set sv_motd6 "" | set sv_motd6 "" | ||
行 23: | 行 33: | ||
// PASSWORDS: (Edit XR_refs.cfg to allow per user ref access) | // PASSWORDS: (Edit XR_refs.cfg to allow per user ref access) | ||
set svr_password "" | set svr_password "" | ||
- | set svr_adminpassword "OSHIENAIYO!" //Admin password | + | set svr_adminpassword "MISERARENAIYO!" //Admin password |
set sv_allowGuestReferee 0 //Allow guest ref | set sv_allowGuestReferee 0 //Allow guest ref | ||
- | set sv_refereePassword "OSHIENAIYO!" //Normal ref password | + | set sv_refereePassword "MISERARENAIYO!" //Normal ref password |
- | set sv_refGodPassword "OSHIENAIYO!" //God ref password | + | set sv_refGodPassword "MISERARENAIYO!" //God ref password |
// VIP SLOTS: | // VIP SLOTS: | ||
set svr_nonVIPSlots 30 //VIP slots = svr_maxclients - svr_nonVIPSlots | set svr_nonVIPSlots 30 //VIP slots = svr_maxclients - svr_nonVIPSlots | ||
- | set svr_PasswordVIP "OSHIENAIYO!" //Password to use a VIP slot | + | set svr_PasswordVIP "MISERARENAIYO!" //Password to use a VIP slot |
set svr_PasswordNoVIP "" | set svr_PasswordNoVIP "" | ||
// GENERAL: | // GENERAL: | ||
set svr_name " | set svr_name " | ||
- | set sv_serverNotes | + | set svr_rules |
+ | set sv_serverNotes " | ||
set svr_mapurl " | set svr_mapurl " | ||
set svr_maxclients 32 //Slot count | set svr_maxclients 32 //Slot count | ||
行 41: | 行 52: | ||
set svr_gamefps 20 //FPS of server frames, higher values increase cpu usage (but improve melee/ | set svr_gamefps 20 //FPS of server frames, higher values increase cpu usage (but improve melee/ | ||
set svr_realfps 20 //FPS of network updates to clients, higher values increase network usage (but improve melee/ | set svr_realfps 20 //FPS of network updates to clients, higher values increase network usage (but improve melee/ | ||
- | set sv_newRotationSystem 1 //0 = predefined map rotation using server_maps_rotation.cfg, | ||
set sv_balancedTeams 1 //Enforce blanaced teams | set sv_balancedTeams 1 //Enforce blanaced teams | ||
set sv_balanceLenience 1 //Max difference between num of players in each team (see above) | set sv_balanceLenience 1 //Max difference between num of players in each team (see above) | ||
行 68: | 行 78: | ||
set lc_baseping 110 //Min ping needed for lag compensation to kick in | set lc_baseping 110 //Min ping needed for lag compensation to kick in | ||
set lc_maxcompensation 125 //Max time lag compensation (msec) | set lc_maxcompensation 125 //Max time lag compensation (msec) | ||
+ | set sv_cullPlayerObjects 0 //Players outside a client' | ||
// LOGGING: | // LOGGING: | ||
行 87: | 行 98: | ||
// VOIP CHAT: | // VOIP CHAT: | ||
- | set svr_voipAllowAnyone | + | set svr_voipAllowAnyone 1 //Allow any player to use VOIP Chat |
- | set svr_voipAllowOfficer | + | set svr_voipAllowOfficer 1 //Allow officers to use VOIP Chat |
- | set svr_voipAllowCommander | + | set svr_voipAllowCommander 1 //Allow commanders to use VOIP Chat |
- | set svr_voipTargetGlobal | + | set svr_voipTargetGlobal 1 //Enable VOIP Chat sending option: all |
- | set svr_voipTargetTeam | + | set svr_voipTargetTeam 1 //Enable VOIP Chat sending option: team |
- | set svr_voipTargetSquad | + | set svr_voipTargetSquad 1 //Enable VOIP Chat sending option: squad |
- | set svr_voipStreamTime | + | set svr_voipStreamTime 4000 //Max. time (in msec) of a transmission (prevents spamming) |
- | set svr_voipStreamWait | + | set svr_voipStreamWait 1000 //Delay (in msec) between transmissions (prevents spamming) |
// VOTES: | // VOTES: | ||
set sv_disableVoting 0 //Disable the voting system | set sv_disableVoting 0 //Disable the voting system | ||
set sv_voteduration 20000 //Time limit for votes (msec) | set sv_voteduration 20000 //Time limit for votes (msec) | ||
+ | set sv_voteprechecktime 10000 ////This means that something like after 10 seconds 85% of the people voted ' | ||
set sv_minVotePercent 0.33 //Minimum of clients that must vote | set sv_minVotePercent 0.33 //Minimum of clients that must vote | ||
set sv_allowConcedeVotes 1 //Allow Concede votes | set sv_allowConcedeVotes 1 //Allow Concede votes | ||
行 106: | 行 118: | ||
set sv_allowKickVotes 1 //Allow Kick votes | set sv_allowKickVotes 1 //Allow Kick votes | ||
set sv_allowMapVotes 1 //Allow World votes | set sv_allowMapVotes 1 //Allow World votes | ||
+ | set sv_allowModVotes 1 //Allow Mod votes | ||
set sv_allowMsgVotes 1 //Allow Message votes | set sv_allowMsgVotes 1 //Allow Message votes | ||
set sv_allowMuteVotes 1 //Allow Mute votes | set sv_allowMuteVotes 1 //Allow Mute votes | ||
行 112: | 行 125: | ||
set sv_allowUnPauseVotes 0 //Allow UnPause votes | set sv_allowUnPauseVotes 0 //Allow UnPause votes | ||
set sv_allowRaceVotes 0 //Allow Race votes | set sv_allowRaceVotes 0 //Allow Race votes | ||
- | set sv_allowRefVotes | + | set sv_allowRefVotes |
set sv_allowRestartVotes 1 //Allow Restart votes | set sv_allowRestartVotes 1 //Allow Restart votes | ||
set sv_allowShuffleVotes 1 //Allow Shuffle votes | set sv_allowShuffleVotes 1 //Allow Shuffle votes | ||
行 131: | 行 144: | ||
set sv_team4race beast //Team 4 Race | set sv_team4race beast //Team 4 Race | ||
- | // SQUADS/OFFICERS: | + | // SQUADS: |
- | set sv_officerCommandRadius 600 //Radius around Officers where other players receive orders (Not used when Squad Mode enabled) | + | |
- | set g_maxofficers 8 //Max officers allowed per team (MAX=16) (Not used when Squad Mode enabled) | + | |
- | set g_clientsperofficer 4 //How many officers there can be to X clients on a team (Not used when Squad Mode enabled) | + | |
set sv_enablesquads 1 //Enable Squad Mode on server | set sv_enablesquads 1 //Enable Squad Mode on server | ||
set sv_autoSquadClients 1 //Allow server to automatically assign new players to Squads | set sv_autoSquadClients 1 //Allow server to automatically assign new players to Squads | ||
set sv_autoSquadMinimum 4 //Target number of player in each squad (only used when server is auto-squadding, | set sv_autoSquadMinimum 4 //Target number of player in each squad (only used when server is auto-squadding, | ||
- | set g_squadminperofficer 3 // | + | |
+ | // OFFICERS: | ||
+ | set g_officersMode 1 //Set officers mode (0 = team mode, 1 = squad mode) | ||
+ | set g_maxofficers 8 //Max officers allowed per team (MAX=16) (used when g_officersMode = 0) | ||
+ | set g_clientsperofficer 4 //How many officers there can be to X clients on a team (used when g_officersMode = 0) | ||
+ | set sv_officerCommandRadius 600 //Radius around Officers where other players receive orders (used when g_officersMode = 0) | ||
+ | set g_squadminperofficer 3 // | ||
// PLAYERS: | // PLAYERS: | ||
行 260: | 行 276: | ||
set p_minfallDamage 25 //Minimum fall damage threshhold | set p_minfallDamage 25 //Minimum fall damage threshhold | ||
set sv_maxpush 800 //Maximum push force (from high damage or explosions) | set sv_maxpush 800 //Maximum push force (from high damage or explosions) | ||
- | set p_leapUphill | + | set p_leapUphill |
- | set p_leapUphillTime | + | set p_leapUphillTime |
set p_pushRange 30 //Dynamic objects, max distance for pushing object | set p_pushRange 30 //Dynamic objects, max distance for pushing object | ||
set p_pushForce 25 //Dynamic objects, force of push against object | set p_pushForce 25 //Dynamic objects, force of push against object | ||
set p_grabRange 30 //Dynamic objects, max distance for grabbing object | set p_grabRange 30 //Dynamic objects, max distance for grabbing object | ||
set p_throwForce 90 //Dynamic objects, force of throw on grabbed object | set p_throwForce 90 //Dynamic objects, force of throw on grabbed object | ||
- | set sv_quakeMultiplyer 3.5 //Quake effect multiplier (when inflicted | + | set p_shimmyBuilding 0 //Allow building shimmying exploit (using FWD key on/off when stuck allows climbing building) |
+ | set p_shimmyTerrain 1 //Allow terrain shimmying exploit (using FWD key on/off when stuck allows climbing terrain) | ||
+ | set p_steepSlopeDecel 0.1 //Set deceleration rate to counter steep slopes exploit (speed is multiplied by this value each frame) | ||
+ | |||
+ | // CAMERA EFFECTS: | ||
+ | set p_damageCameraThrowThreshold 15 //Damage threshold before camera throw effect | ||
+ | set p_damageCameraThrowAngleMult 0.3 //Throw amplitude is damage x this value (degs) | ||
+ | set p_damageCameraThrowAngleMax 35 //Maximum throw amplitude (degs) | ||
+ | set p_damageCameraThrowTimeMult 0.2 //Throw duration is damage x this value (msec) | ||
+ | set p_damageCameraThrowTimeMax 5 //Maximum throw duration (msec) | ||
+ | set p_damageCameraThrowOnlyUp 1 //Apply camera throw only in vertical direction | ||
+ | set sv_quakeMultiplyer 3.5 //Quake effect multiplier (when receiving | ||
// TEAM DAMAGE: | // TEAM DAMAGE: | ||
行 336: | 行 363: | ||
set serverdemos_recordserver 0 //Record SSD's on this server? (serverdemos_replayserver must = 0) | set serverdemos_recordserver 0 //Record SSD's on this server? (serverdemos_replayserver must = 0) | ||
set serverdemos_replayserver 0 //Replay SSD's on this server? (serverdemos_recordserver must = 0) | set serverdemos_replayserver 0 //Replay SSD's on this server? (serverdemos_recordserver must = 0) | ||
+ | set serverdemos_replayauto 1 // | ||
+ | set serverdemos_savedir " | ||
+ | set serverdemos_dir " | ||
set sv_allowrecordvotes 0 //Allow save SSD votes? | set sv_allowrecordvotes 0 //Allow save SSD votes? | ||
set sv_allowreplayvotes 0 //Allow SSD replay votes | set sv_allowreplayvotes 0 //Allow SSD replay votes | ||
set sv_allowlistdemos 0 //Allow demo listing | set sv_allowlistdemos 0 //Allow demo listing | ||
- | set serverdemos_dir " | ||
- | set serverdemos_savedir " | ||
// DUEL: | // DUEL: |
savagexr/tigerserver/xr_admin.cfg.1347779901.txt.gz · 最終更新: 2023/06/10 09:13 (外部編集)